
“We really had to go back to the drawing board,” Campos-Oriola said. These new details are small, but noticable if you pay attention to the weapon. However, the studio has still made some changes to the weapons to make it feel more modern. “I’m joking a bit, but it’s exactly the way we approached that weapon during the development.”Ĭampos-Oriola goes on to talk about how the it is such an iconic weapon that it became linked to the Dead Space franchise in every way possible. “Who wants to change the Plasma Cutter? It’s perfect as it is,” says creative director Roman Campos-Oriola.


The studio, speaking with IGN as part of the publication’s month-long coverage of the game, talks about how the Plasma Cutter is “perfect as it is”. Developer EA Motive has revealed details about how it went about recreating the iconic Plasma Cutter from the upcoming Dead Space remake.
